![]() ![]() ![]() To achieve a more polished look, I used the Subdivision Surface Modifier, subdividing the mesh to make it denser. If I wanted to, I could go ahead and print this right away, however, as you can see it is very low-res. For now, I focused on getting the core shape in place without any details.Īfter finalizing the extrusion and inserting the head of the rook, I ended up with a complete model of the solid object. Using Blender hotkeys to extrude (hitting “E”), scale (“S”), rotate (“R”) and translate (“G”) the mesh, I went on to replicate the approximate shape of the rook from the reference image. What does this mean? For the sake of simplicity, you can imagine the mesh as being watertight or hole-free which is important since we are preparing the model for 3D print. Before starting the extrusion, I made sure my model is kept non-manifold. In our case, this is more than we need since we will be smoothing our object later on using the subdivision surface modifier. It is good to know that by default, circles in Blender have 32 vertices. Starting my mesh, I created a circle representing the basis of my rook. Blender tutorial basics: getting started with your mesh Learning how to model these elements is extremely useful as you will encounter them in endless other objects you might choose to create in the future. To begin with, I selected a reference image featuring a chess rook (or tower) which has a fairly basic shape but several interesting features like overhangs, curvatures, and protruding elements as well as insects and notches in the head part. If you have never used Blender before, we recommend checking out Blender Basics, a free CG Cookie series covering the software’s interface and main features. The techniques Jonathan demonstrates include basic mesh creation and editing, object scaling to real-world size, subdivision surface modifiers and adding detail with the Boolean modifier. You can download via Blender’s official website. Jonathan uses free 3D modeling software Blender for this tutorial. Without going into advanced tools, Jonathan’s tutorial shows several handy techniques you will find useful for modeling an endless variety of simple objects in Blender. CG Cookie’s Blender expert Jonathan Williamson will show you what you need to know when creating a simple model and getting it ready for print. He’ll show you how to create a 3D model and use Blender for 3D printing in an interactive video tutorial.Įven users with minimal Blender experience will be able to follow along as Jonathan takes you through the simple workflow, focusing on ways to make the model 3D printer-friendly. Learn to model for 3D printing with this beginner-friendly Blender tutorial: c reating a realistic looking chess piece can seem like a simple task but it poses a few fun challenges that can be tackled with basic Blender techniques. ![]()
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